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  Topic: RSS XML feed?
BobTHJ

Replies: 6
Views: 22595

PostForum: Meta   Posted: Wed Oct 24, 2007 7:58 pm   Subject: RSS XML feed?
The RSS feed is coming back with a HTML 404 error. Any chance this could be restored?
  Topic: Implementing Mob Memory
BobTHJ

Replies: 2
Views: 7205

PostForum: Design   Posted: Wed Jan 31, 2007 7:12 pm   Subject: Implementing Mob Memory
I did some reading on Behavior Based AI. Although I was unfamiliar with the terminology, it seems I am already implementing this to some extent. It appears I am using a hybrid system combining Behavio ...
  Topic: Implementing Mob Memory
BobTHJ

Replies: 2
Views: 7205

PostForum: Design   Posted: Wed Jan 31, 2007 5:07 pm   Subject: Implementing Mob Memory
I know I touched on this briefly in the Mob Combat AI thread from a year ago, but I wanted to foster some discussion on the issue, as I'm drawing a blank.

I am using a planning engine to give mobs ...
  Topic: Custom Design Spells
BobTHJ

Replies: 8
Views: 14889

PostForum: Design   Posted: Wed Jan 31, 2007 4:13 pm   Subject: Custom Design Spells
Here I am, reviving this old topic yet again...

I was actually coming back to re-read a good portion of these forums after resuming work on my mud (after about a 1 year hiatus), and while reading t ...
  Topic: Mob Item Drop Systems
BobTHJ

Replies: 14
Views: 24210

PostForum: Design   Posted: Tue May 16, 2006 4:15 pm   Subject: Mob Item Drop Systems
My MUD (which is also still in the pet project stage) uses a loot table system. Each loot table is stored as an XML file, and they can be referenced by another loot table.

For example:

<loot& ...
  Topic: Dynamic Description System
BobTHJ

Replies: 9
Views: 16966

PostForum: Design   Posted: Sat Dec 24, 2005 2:46 pm   Subject: Dynamic Description System
To be honest, you're right. That's why I abandon the concept. It would work well for a roleplay mud that centered around that type of thing, but since I'm going for a hack n' slash mud, I decided it w ...
  Topic: Creating a custom scripting language
BobTHJ

Replies: 41
Views: 91306

PostForum: Coding   Posted: Thu Dec 15, 2005 3:14 pm   Subject: Creating a custom scripting language
I'm using a property method for my Mud Engine in VB.Net similar to what shasarak describes, except it's all in compiled bytecode instead of a scripting language. The key factors I would like to point ...
  Topic: Dynamic Description System
BobTHJ

Replies: 9
Views: 16966

PostForum: Design   Posted: Sun Dec 11, 2005 8:06 pm   Subject: Dynamic Description System
A third post....

Going back to the classification table system for a minute. What if each classification's score was based on the minimum required number of objects to use that classification. For ...
  Topic: Dynamic Description System
BobTHJ

Replies: 9
Views: 16966

PostForum: Design   Posted: Sun Dec 11, 2005 7:44 pm   Subject: Dynamic Description System
Ok, sorry for the double post, but I've been doing more thinking about objects and classification words. While the words above (rapier, sword, weapon) might all fall nicely into a data hierarchy, what ...
  Topic: Dynamic Description System
BobTHJ

Replies: 9
Views: 16966

PostForum: Design   Posted: Sun Dec 11, 2005 7:10 pm   Subject: Dynamic Description System
Good point.

In addition to balance difficulties, the system I described above makes it less likely for you to notice an item of one type mixed in with items of other types, which is counter to the ...
  Topic: Dynamic Description System
BobTHJ

Replies: 9
Views: 16966

PostForum: Design   Posted: Sun Dec 11, 2005 2:26 pm   Subject: Dynamic Description System
Sorry, I wasn't clear. Every object would either attach to an anchor point, or another object. So you would have a proximity tree forming from each anchor point.

While I havn't explicitly decided h ...
  Topic: Dynamic Description System
BobTHJ

Replies: 9
Views: 16966

PostForum: Design   Posted: Thu Dec 08, 2005 6:48 pm   Subject: Dynamic Description System
I've been giving considerable thought to descriptions and views and I think I've come up with a workable system, although many of the finer details still need ironed out. I wanted to post here to fost ...
  Topic: Creating a custom scripting language
BobTHJ

Replies: 41
Views: 91306

PostForum: Coding   Posted: Wed Dec 07, 2005 7:41 pm   Subject: Creating a custom scripting language
I am aware of the app-domain nightmare. I guess I used the wrong term. What I've considered is less of a compiler and more of a "migration tool" that will take a script and generate VB.NET code. This ...
  Topic: Creating a custom scripting language
BobTHJ

Replies: 41
Views: 91306

PostForum: Coding   Posted: Wed Dec 07, 2005 6:40 pm   Subject: Creating a custom scripting language
I know I'm joining this topic rather late but...

I wrote my own LISP-like scripting language in VB.NET that I use for my mud engine, mud client, and several other projects I'm working on. Currently ...
  Topic: Faction / Reputation system and hidden agendas
BobTHJ

Replies: 8
Views: 12186

PostForum: Design   Posted: Tue Dec 06, 2005 4:30 pm   Subject: Faction / Reputation system and hidden agendas
I outlined my Faction/Reputation system in the [url=http://www.mudlab.org/forum/viewtopic.php?t=66&start=15]Alignment thread. However, I'm still struggling to determine how "hidden agendas" can be ...
 
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