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  Topic: Building moments that you’d like to share

Replies: 6
Views: 19193

PostForum: Building   Posted: Mon Jun 13, 2005 8:20 am   Subject: Building moments that you’d like to share
Yea, nothing can beat snooping during the unveiling of a cherished zone. For me my favorite has been Lava Tubes, a high-level zone deep in the Underdark. After players run a gauntlet of back-sassing ...
  Topic: Automated RP rewards

Replies: 10
Views: 24962

PostForum: Roleplay   Posted: Sat May 28, 2005 8:27 am   Subject: Automated RP rewards
1. If the time spent interacting does not give as much XP as going out and destroying an orc village, for example, the system will be discarded by a number of players - most likely the same players th ...
  Topic: Educational MUDs

Replies: 14
Views: 30311

PostForum: General (Mud Related)   Posted: Sat May 28, 2005 6:53 am   Subject: Educational MUDs
As a biology teacher I've thought about making a zone that would take players inside a living cell. For instance, players might collect amino acids and bring them to the ribosome room, where they wou ...
  Topic: Staff hierarchies

Replies: 54
Views: 135367

PostForum: Administration   Posted: Fri May 13, 2005 4:37 am   Subject: Staff hierarchies
Having gone from a nonhierarchical mud to a hierarchical one, I think you make some good points. The nonhierarchical system seemed more casual and welcoming to new players. The founder had the reign ...
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