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  Topic: Opt-out censorship
Drey

Replies: 5
Views: 12789

PostForum: Administration   Posted: Thu Jan 17, 2008 5:12 pm   Subject: Re: Opt-out censorship
one of them even keeps score of how many newbies he's driven off

And you haven't applied a banhammer to him yet?
  Topic: Questions about lists
Drey

Replies: 7
Views: 13458

PostForum: Newbie   Posted: Mon Nov 26, 2007 2:41 pm   Subject: Questions about lists
What is the norm when handling a list things with unknown amount like this?

The norm in that situation is to actually use a linked list. Alternately, I suppose you could malloc a block of memory t ...
  Topic: Database Options
Drey

Replies: 17
Views: 29642

PostForum: Coding   Posted: Mon Jun 11, 2007 1:37 pm   Subject: Database Options
Having to modify your table structure frequently is indicative of bad DB design.

Having to modify your table structure frequently is indicative of having not fully designed your system before begin ...
  Topic: Database Options
Drey

Replies: 17
Views: 29642

PostForum: Coding   Posted: Tue Jun 05, 2007 1:35 pm   Subject: Database Options
I don't disagree with either of the things you say, but without elaboration on how exactly they are inefficient in ways which matter or what exactly you consider to be good enough database design and ...
  Topic: Database Options
Drey

Replies: 17
Views: 29642

PostForum: Coding   Posted: Fri Jun 01, 2007 2:35 pm   Subject: Database Options
How about you store one attribute per record, instead of having one record for the whole player/object/room/whatever?

Gerund's comments in the previous post not-withstanding, this tends to be ineff ...
  Topic: Mudlab Advertisement?
Drey

Replies: 4
Views: 9867

PostForum: Meta   Posted: Wed May 02, 2007 2:58 pm   Subject: Mudlab Advertisement?
The headers appeared to have been faked.
  Topic: Help with Compiling Silly
Drey

Replies: 1
Views: 7984

PostForum: Newbie   Posted: Mon Apr 16, 2007 5:16 pm   Subject: Help with Compiling Silly
The "strdup error" goes away if you comment out it's declaration in the protos.h file (probably not the right answer, but it works). The "log error" will only be fixed by renaming ...
  Topic: Getting this mud running.
Drey

Replies: 20
Views: 32868

PostForum: Coding   Posted: Fri Mar 02, 2007 6:22 pm   Subject: Getting this mud running.
Can't seem to figure what you mean by -g flag on compile? It won't let me provide that when I do make, unless I need to put -g in the makefile itself?

Yes, the makefile likely has some lines at the ...
  Topic: Getting this mud running.
Drey

Replies: 20
Views: 32868

PostForum: Coding   Posted: Thu Mar 01, 2007 5:42 pm   Subject: Getting this mud running.
Well, this is peculiar. I was able to get the file you put up to compile with a little work (remove some includes, define some variables that must be defined elsewhere, etc). Once I did so, it ran fin ...
  Topic: Getting this mud running.
Drey

Replies: 20
Views: 32868

PostForum: Coding   Posted: Wed Feb 28, 2007 7:37 pm   Subject: Getting this mud running.
Does it run fine if you don't use the shell but just do "bin/server 5040" from the prompt?

If not, you might want to fire it up in gdb so you can examine the values of argc and **argv, or ...
  Topic: Deletion?
Drey

Replies: 2
Views: 7693

PostForum: Meta   Posted: Tue Jan 02, 2007 2:17 am   Subject: Deletion?
Sorry about that. To rid us of spam accounts, I pruned the member list of those who hadn't posted or used the private messaging system.

OMG! Deleting accounts! This place is just like mud magic no ...
  Topic: Suggestion to eliminate spammers
Drey

Replies: 4
Views: 9485

PostForum: Meta   Posted: Mon Nov 13, 2006 4:16 pm   Subject: Re: Suggestion to eliminate spammers
When I saw the subject I was expecting to see "public executions" but, alas, you're just discussing captchas to eliminate spammers. Wink
  Topic: Tragedy in muds
Drey

Replies: 4
Views: 7166

PostForum: Design   Posted: Thu Nov 09, 2006 4:41 pm   Subject: Tragedy in muds
A tragedy would rely upon drama, and most MUDs aren't very good at drama.

Many MUDs seem to have an overabundance of drama. Wink
  Topic: Policing public channels
Drey

Replies: 18
Views: 33988

PostForum: Administration   Posted: Thu Oct 26, 2006 9:19 pm   Subject: Re: Policing public channels
KaVir, I went with the "bad language is allowed on this channel" route and gave my other 2 Imms the ability to silence people who are warned and refuse to behave. It works well on my MUD, bu ...
  Topic: *cricket noises*
Drey

Replies: 22
Views: 27745

PostForum: Meta   Posted: Fri Jul 21, 2006 4:18 pm   Subject: *cricket noises*
Speaking of insects I notice this forum has been invaded by a swarm of locusts. There's been ~400 new users in the last 4 or 5 months. Almost all but a handful are randomly generated and certainly f ...
 
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