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  Topic: Avoiding clan domination
Threshold

Replies: 10
Views: 14887

PostForum: Design   Posted: Sun Apr 06, 2008 12:37 pm   Subject: Avoiding clan domination
Is there a reason you have no interest in a rule that does not allow people to have alts in the same pantheon? I have played many games that do not allow alts in the same clan. And then there are some ...
  Topic: Opt-out censorship
Threshold

Replies: 5
Views: 15089

PostForum: Administration   Posted: Sun Apr 06, 2008 12:33 pm   Subject: Opt-out censorship
This is a very interesting idea. It is a tough call when trying to decide what "administrative" functions you can safely offload onto players. They are not anywhere near as accountable as st ...
  Topic: Want to help this newbie out?
Threshold

Replies: 7
Views: 18894

PostForum: Newbie   Posted: Sun Apr 06, 2008 12:26 pm   Subject: Want to help this newbie out?
I cannot recall the type of mud, but I recall a type of MUD-style game where writing the best bots/scripts was really the main challenge eventually. The design of the game was such that players would ...
  Topic: Creative punishment
Threshold

Replies: 7
Views: 11835

PostForum: Design   Posted: Sun Apr 06, 2008 12:21 pm   Subject: Creative punishment
One of the first MUDs I ever played on (Darkwind) had possibly the most hilarious and entertaining "punishment" command I have ever seen.

They called it "getting borked", and wh ...
 
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