Search found 32 matches
mudlab.org Forum Index
Author Message
  Topic: Deletion?
Yui Unifex

Replies: 2
Views: 12042

PostForum: Meta   Posted: Sat Dec 30, 2006 11:24 pm   Subject: Deletion?
Sorry about that. To rid us of spam accounts, I pruned the member list of those who hadn't posted or used the private messaging system.
  Topic: Suggestion to eliminate spammers
Yui Unifex

Replies: 4
Views: 15250

PostForum: Meta   Posted: Sat Nov 11, 2006 10:11 pm   Subject: Suggestion to eliminate spammers
Definitely going to implement CAPTCHAs in the near future, as well as a purge of members with no posts. I might also turn on administrative approval of accounts just temporarily, to see what rate the ...
  Topic: Reason for downtime?
Yui Unifex

Replies: 5
Views: 14798

PostForum: Meta   Posted: Sun Dec 18, 2005 1:56 pm   Subject: Reason for downtime?
The rack rebuild went well, and everything was up and running yesterday evening except for our filesystem, which somehow corrupted itself. We were able to extract the important parts and rebuild the ...
  Topic: Reason for downtime?
Yui Unifex

Replies: 5
Views: 14798

PostForum: Meta   Posted: Mon Dec 12, 2005 11:48 am   Subject: Reason for downtime?
Sorry for the downtime! It's a long story, but essentially our host pulled the plug late on Thursday without notifying me. I took off from work early to pickup the server on Friday, and drove it ove ...
  Topic: Random item drops
Yui Unifex

Replies: 18
Views: 28275

PostForum: Design   Posted: Sat Oct 29, 2005 11:42 pm   Subject: Re: Random item drops and hoarding
Fun idea - but wouldn't people just create even more storage characters, so that they could spread the eq around more safely?
Just one high-powered item would eat a low-powered storage character for ...
  Topic: Random item drops
Yui Unifex

Replies: 18
Views: 28275

PostForum: Design   Posted: Sat Oct 29, 2005 11:12 pm   Subject: Re: Random item drops and hoarding
The problem is, as you point out, storage characters - the player that really sparked this whole issue currently has 42 of them.
My solution to this is vicious, player-eating items. Every item has a ...
  Topic: Rolling your own? Why?
Yui Unifex

Replies: 16
Views: 44778

PostForum: General (Mud Related)   Posted: Tue Oct 11, 2005 2:18 am   Subject: Re: Rolling your own? Why?
I started quite a few years ago with a Dikurivative. It was either Merc or Rom, I can't remember which. Lacking in any practical programming knowledge, I thought it'd be a neat exercise to write a l ...
  Topic: Coding moments you'd like to forget
Yui Unifex

Replies: 11
Views: 29833

PostForum: Coding   Posted: Sun Oct 09, 2005 1:46 pm   Subject: Coding moments you'd like to forget
The owner of my MUD (root access on the shell) decided he wanted to modify something.

He didn't know what malloc and free were, but he knew what /dev/mem was. Tried to write data directly to /dev/m ...
  Topic: IP Tattletale
Yui Unifex

Replies: 8
Views: 23872

PostForum: Newbie   Posted: Tue Aug 30, 2005 6:54 pm   Subject: IP Tattletale
There are several [url=http://www.google.com/search?hl=en&q=dynamic+dns&btnG=Google+Search]dynamic dns services around that should suit your needs. These services give you a special hostname ...
  Topic: Alignment
Yui Unifex

Replies: 25
Views: 71593

PostForum: Design   Posted: Wed Aug 24, 2005 6:24 pm   Subject: Alignment
Got any links to ones that you've found applicable to Mudding or gaming in general?
I think some reading on And if so, any thoughts on how'd you'd go around implementing that kind of system?
There a ...
  Topic: Property lists
Yui Unifex

Replies: 10
Views: 29424

PostForum: Coding   Posted: Tue Aug 23, 2005 2:56 pm   Subject: Re: Property lists
As a side note, it might be an interesting use boost::any for a key. It might allow a script to have more control over its own properties so other scripts don't try to tamper with them. Essentially, i ...
  Topic: Alignment
Yui Unifex

Replies: 25
Views: 71593

PostForum: Design   Posted: Mon Aug 22, 2005 4:18 pm   Subject: Alignment
Alignment is an interesting topic. Some would say it's oversimplified -- the world is not black and white and good and evil, so why are our alignment systems so exaggerated? People often simultaneou ...
  Topic: How To Ask Questions The Smart Way
Yui Unifex

Replies: 0
Views: 12472

PostForum: Newbie   Posted: Fri Aug 05, 2005 11:41 pm   Subject: How To Ask Questions The Smart Way
Everybody was a newbie once. There's nothing wrong with that. Read this article, and help the more experienced members help your knowledge.

http://www.catb.org/~esr/faqs/smart-questions.html

P ...
  Topic: LPMUD setup FAQ?
Yui Unifex

Replies: 22
Views: 58030

PostForum: Newbie   Posted: Fri Aug 05, 2005 11:38 pm   Subject: LPMUD setup FAQ?
I've posted some step-by-step instructions for building DGD. A mudlib will also have to be installed, but [url=http://phantasmal.sourceforge.net/Installing.html]Phantasmal has some good documentation ...
  Topic: Instructions: Building DGD
Yui Unifex

Replies: 0
Views: 15149

PostForum: Newbie   Posted: Fri Aug 05, 2005 11:37 pm   Subject: Instructions: Building DGD
1) Download DGD.

DGD is available from unifex@abbadon:~/lpmud% tar xvzf dgd-1.2p4.tar.gz
dgd/
dgd/doc/
dgd/doc/kfun/
dgd/doc/kfun/acos
dgd/doc/kfun/allocate
dgd/doc/kfun/allocate_float
d ...
 
Page 1 of 3 Goto page 1, 2, 3  Next
All times are GMT
Jump to:  

Powered by phpBB © 2001, 2002 phpBB Group
BBTech Template by © 2003-04 MDesign