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  Topic: Rendering grid-based rooms
Zygfryd

Replies: 13
Views: 20407

PostForum: Design   Posted: Fri Jun 24, 2005 10:51 pm   Subject: Rendering grid-based rooms
This is definetly an underexplored area. All I have seen is this article over at Skotos.
I have seen that article before and I'm leaning towards implementing it instead of grids, because it fits the ...
  Topic: NPC targetting methods
Zygfryd

Replies: 23
Views: 30633

PostForum: Design   Posted: Mon Jun 06, 2005 11:19 pm   Subject: NPC targetting methods
Of course it used that ultra high-tech fancy stuff from the 70's.. VT-52. But since today's super advanced power mud clients like zmud, gmud, and mushclient cannot in anyway shape or form be coerced ...
  Topic: NPC targetting methods
Zygfryd

Replies: 23
Views: 30633

PostForum: Design   Posted: Mon Jun 06, 2005 10:45 pm   Subject: NPC targetting methods
Tyche has a point, using a mechanism such as MXP you could wrap occurences of a mob's short description/ name inside a command link (I don't remember the proper term) that performed a default action r ...
  Topic: Non-Commercial MUD Licensing
Zygfryd

Replies: 3
Views: 14095

PostForum: General (Mud Related)   Posted: Sun Jun 05, 2005 8:08 pm   Subject: Non-Commercial MUD Licensing
Since there are dozens of open-source licenses already, you don't really need to write your own one. You could just as well use BSD, MIT or even GPL. There's no stopping you from using different licen ...
  Topic: Data store and persistence
Zygfryd

Replies: 9
Views: 14320

PostForum: Coding   Posted: Fri Jun 03, 2005 8:56 am   Subject: Data store and persistence
My MUD is mostly Lua softcode and I'm using a simple and flexible solution for referencing objects from the database, the actual backend doesn't matter, I used XML files in a directory tree but that'l ...
  Topic: Rendering grid-based rooms
Zygfryd

Replies: 13
Views: 20407

PostForum: Design   Posted: Wed Jun 01, 2005 10:21 pm   Subject: Rendering grid-based rooms
Hello everyone, I'm new here and I have a typical "I've got an idea but need people to help me work out the details" problem.

Imagine that rooms are not atomic containers but are a grid of tiles re ...
 
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