Search found 4 matches
mudlab.org Forum Index
Author Message
  Topic: Re-calibrating item balance across the entire game
jaeger

Replies: 12
Views: 25093

PostForum: Building   Posted: Tue Jun 26, 2007 6:31 pm   Subject: Re-calibrating item balance across the entire game
I consider a rare/unique item to be one that is the only one in the game or there are only a very, very limited number of them ever available in the game. These are the weapons and armors that are ab ...
  Topic: Re-calibrating item balance across the entire game
jaeger

Replies: 12
Views: 25093

PostForum: Building   Posted: Tue Jun 26, 2007 11:47 am   Subject: Re-calibrating item balance across the entire game
Vopisk:
Thank you so much for your in-depth reply. You have very interesting ideas, but most of them address the skill system, it seems to me. We have concepts of swordsmanship and fencing, so your o ...
  Topic: Re-calibrating item balance across the entire game
jaeger

Replies: 12
Views: 25093

PostForum: Building   Posted: Mon Jun 25, 2007 1:16 pm   Subject: Re-calibrating item balance across the entire game
I have just hacked together a SQL database of the items in the mud for which I build. I parsed all the items and now I have them in a pretty fine-grained searchable format. I'm finding lots of interes ...
  Topic: Event Ideas for Small Playerbase
jaeger

Replies: 3
Views: 12177

PostForum: General (Mud Related)   Posted: Thu Aug 10, 2006 1:18 pm   Subject: Event Ideas for Small Playerbase
I'm trying to find ways to provide incentive for players to log on together, as our MUD suffers from a rotating door wherein there are several active players, but they're rarely on together. Much of t ...
 
Page 1 of 1
All times are GMT
Jump to:  

Powered by phpBB © 2001, 2002 phpBB Group
BBTech Template by © 2003-04 MDesign