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  Topic: Perspective
kaylus

Replies: 8
Views: 12944

PostForum: Design   Posted: Thu Feb 01, 2007 3:06 am   Subject: Perspective

I'm struck by the idea (not original to me of course) that many people talk about interactivity and immersion as if they were virtually the same thing, that the more fully their actions affect the g ...
  Topic: Perspective
kaylus

Replies: 8
Views: 12944

PostForum: Design   Posted: Sun Jan 28, 2007 1:50 pm   Subject: Perspective
Yes, that is my main fear is that it won't be received well by the players. As to the immersion, I was thinking of 3rd Person limited omniscient viewpoint. For example, any times the thoughts and feel ...
  Topic: Perspective
kaylus

Replies: 8
Views: 12944

PostForum: Design   Posted: Sat Jan 27, 2007 11:09 pm   Subject: Perspective
I have been working on expanded communications system that tie emotes in to make an atmosphere that is more conducive to role-playing (or at least easier on the eyes). But I was curious about percepti ...
  Topic: Building in different codebases
kaylus

Replies: 30
Views: 56038

PostForum: Building   Posted: Thu Jun 16, 2005 12:49 am   Subject: ColdC
Cold looks like geek heaven, as well as someone taking olc a little too far.

I would probably put it into the "geek heaven" category. I have used it for various personal implementations (since the ...
  Topic: Non-Commercial MUD Licensing
kaylus

Replies: 3
Views: 12467

PostForum: General (Mud Related)   Posted: Sun Jun 05, 2005 6:44 pm   Subject: Non-Commercial MUD Licensing
Note: I wasn't exactly sure of whether to post this here or in the META forum, but since this does cover licensing of a MUD, I figured here would be better.

I have written a MUD server in the Pike ...
 
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