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0 KaVir 17113 Tue Aug 18, 2009 8:46 pm
KaVir View latest post
No new posts Announcement: Forum Description and Rules
1 KaVir 18145 Mon Feb 27, 2006 6:59 pm
KaVir View latest post
No new posts Key hoarding problem
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24 Grabnar 43925 Fri Jun 09, 2006 5:56 pm
Molly O'Hara View latest post
No new posts Mob Item Drop Systems
14 Timothy 33064 Sat May 27, 2006 6:41 am
Molly O'Hara View latest post
No new posts Mob Taxonomy
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38 Kjartan 100978 Wed May 10, 2006 3:22 pm
Massaria View latest post
No new posts Persistence
7 Gromble 19389 Mon May 08, 2006 3:46 am
Vopisk View latest post
No new posts Naming objects
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20 raz 32874 Fri May 05, 2006 6:56 pm
Kjartan View latest post
No new posts Pattern matching arguments
5 Sandi 12011 Fri May 05, 2006 4:23 pm
Virago View latest post
No new posts Defining quests with natural language?
4 ide 11564 Fri May 05, 2006 10:04 am
thyrr View latest post
No new posts New players vs. old in a player-oriented skill model
1 ide 7910 Sat Apr 29, 2006 5:18 pm
Vopisk View latest post
No new posts elements of a social warfare mud
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33 ide 85711 Sun Apr 16, 2006 9:08 pm
Vopisk View latest post
No new posts Questless exploration
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19 KaVir 44835 Wed Apr 05, 2006 4:37 pm
Kjartan View latest post
No new posts A "modern" MUD
13 Blaidd 27598 Thu Mar 09, 2006 4:08 pm
Spazmatic View latest post
No new posts obj descs depending on world theme -- reference post?
1 ide 8187 Tue Mar 07, 2006 3:41 pm
Alayla View latest post
No new posts Player-bred monsters
9 KaVir 21628 Tue Feb 21, 2006 11:30 am
shasarak View latest post
No new posts Wear Location System
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19 Tyche 35229 Mon Feb 20, 2006 8:49 pm
irbobo View latest post
No new posts Cycling quests
9 KaVir 23796 Fri Jan 20, 2006 11:18 am
KaVir View latest post
No new posts Sexist game-world balance
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79 Grem 178562 Fri Jan 13, 2006 12:18 am
KaVir View latest post
No new posts In-game representations of out-of-game activities
10 KaVir 25704 Sun Jan 01, 2006 11:30 pm
Molly O'Hara View latest post
No new posts The repetitiveness of Muds
10 Molly O'Hara 17945 Thu Dec 29, 2005 5:29 pm
Kelson View latest post
No new posts Dynamic Description System
9 BobTHJ 23718 Sat Dec 24, 2005 2:46 pm
BobTHJ View latest post
No new posts Too high an entry cost?
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21 Lared 38947 Fri Dec 16, 2005 2:55 pm
Lared View latest post
No new posts All things Weather
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18 Crystal 30628 Wed Dec 07, 2005 5:34 pm
Atyreus View latest post
No new posts MOB Combat AI
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21 BobTHJ 40161 Thu Dec 01, 2005 6:37 pm
BobTHJ View latest post
No new posts NPC speech algorithms
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35 Kjartan 83555 Sun Nov 27, 2005 8:12 am
Cornelius View latest post
No new posts Command Queues wrt Input Handlers
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15 Cornelius 33695 Fri Nov 25, 2005 7:26 am
BobTHJ View latest post
No new posts Creating a character market
1 Burr 7996 Thu Nov 24, 2005 2:46 am
BobTHJ View latest post
No new posts Rendering grid-based rooms
13 Zygfryd 24444 Tue Nov 22, 2005 9:13 pm
ChristopherA View latest post
No new posts Dynamic social system -> eliminate 'emote' !
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18 Grem 29869 Tue Nov 22, 2005 8:57 pm
ChristopherA View latest post
No new posts alternative methods for advancement
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17 Alister 30940 Mon Nov 21, 2005 10:01 pm
Cornelius View latest post
No new posts Wilderness encounters
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20 KaVir 31795 Wed Nov 16, 2005 6:29 pm
Teelf View latest post
No new posts Multiple sets of equipment
5 KaVir 12174 Thu Nov 10, 2005 4:38 pm
KaVir View latest post
No new posts Creating a custom world
11 retard 15899 Wed Nov 09, 2005 1:17 am
Spazmatic View latest post
No new posts Random item drops
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18 KaVir 29681 Sat Oct 29, 2005 11:42 pm
Yui Unifex View latest post
No new posts Wild West facedowns
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25 KaVir 46459 Tue Oct 25, 2005 9:24 am
Greggen View latest post
No new posts Designing a Fictional Language
9 Jaregarde 14068 Thu Oct 20, 2005 6:48 am
Tyche View latest post
No new posts Quest design
7 KaVir 10752 Sat Oct 15, 2005 12:46 pm
Massaria View latest post
No new posts Mud for teaching online gaming techniques
13 Languard 19906 Fri Oct 14, 2005 2:55 am
Languard View latest post
No new posts Parsing user input.
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21 Greggen 31416 Sat Oct 01, 2005 9:05 pm
Greggen View latest post
No new posts Popular Perma-death design?
13 Grem 22139 Sun Sep 04, 2005 2:38 pm
Falco View latest post
No new posts Alternate stat methods
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22 Baeran 35487 Fri Aug 26, 2005 10:25 pm
Vopisk View latest post
No new posts Large-scale battles
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26 KaVir 40408 Mon Aug 22, 2005 11:48 pm
Vopisk View latest post
No new posts Skills, more then just a % Check
2 Ashon 7989 Thu Aug 11, 2005 1:58 am
Lindahl View latest post
No new posts Real Life Time <--> MUD Time
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15 Grem 27851 Mon Aug 08, 2005 8:54 pm
kelson76 View latest post
No new posts Random Name Generation
5 Grem 10931 Sun Aug 07, 2005 10:01 am
Ashon View latest post
No new posts Instinct 'Action-Based' systems - worthwhile?
1 Grem 6304 Thu Aug 04, 2005 7:46 am
KaVir View latest post
No new posts World scale
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20 KaVir 27214 Mon Jul 25, 2005 2:34 pm
Lindahl View latest post
No new posts Player-housing system design
10 Grem 19733 Sun Jul 24, 2005 9:20 am
Falco View latest post
No new posts Spell Effects
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20 Kelson 29566 Sun Jul 17, 2005 1:34 pm
Tyche View latest post
No new posts Player conflict when nobody is around. Or: Pv~P
9 Alister 16039 Fri Jul 08, 2005 8:50 am
KaVir View latest post
No new posts Dynamically-generated object descriptions
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16 Grem 26830 Sun Jul 03, 2005 8:26 am
Ashon View latest post
No new posts Multi-dimensional movement (and how it effects equipment)
6 KaVir 13081 Thu Jun 30, 2005 2:01 pm
Lindahl View latest post
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