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0 KaVir 13101 Tue Aug 18, 2009 8:46 pm
KaVir View latest post
No new posts Announcement: Forum Description and Rules
1 KaVir 14420 Mon Feb 27, 2006 6:59 pm
KaVir View latest post
No new posts Key hoarding problem
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24 Grabnar 30905 Fri Jun 09, 2006 5:56 pm
Molly O'Hara View latest post
No new posts Mob Item Drop Systems
14 Timothy 24233 Sat May 27, 2006 6:41 am
Molly O'Hara View latest post
No new posts Mob Taxonomy
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38 Kjartan 76536 Wed May 10, 2006 3:22 pm
Massaria View latest post
No new posts Persistence
7 Gromble 14465 Mon May 08, 2006 3:46 am
Vopisk View latest post
No new posts Naming objects
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20 raz 22651 Fri May 05, 2006 6:56 pm
Kjartan View latest post
No new posts Pattern matching arguments
5 Sandi 8244 Fri May 05, 2006 4:23 pm
Virago View latest post
No new posts Defining quests with natural language?
4 ide 8051 Fri May 05, 2006 10:04 am
thyrr View latest post
No new posts New players vs. old in a player-oriented skill model
1 ide 6042 Sat Apr 29, 2006 5:18 pm
Vopisk View latest post
No new posts elements of a social warfare mud
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33 ide 65755 Sun Apr 16, 2006 9:08 pm
Vopisk View latest post
No new posts Questless exploration
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19 KaVir 32265 Wed Apr 05, 2006 4:37 pm
Kjartan View latest post
No new posts A "modern" MUD
13 Blaidd 19464 Thu Mar 09, 2006 4:08 pm
Spazmatic View latest post
No new posts obj descs depending on world theme -- reference post?
1 ide 5812 Tue Mar 07, 2006 3:41 pm
Alayla View latest post
No new posts Player-bred monsters
9 KaVir 15438 Tue Feb 21, 2006 11:30 am
shasarak View latest post
No new posts Wear Location System
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19 Tyche 25372 Mon Feb 20, 2006 8:49 pm
irbobo View latest post
No new posts Cycling quests
9 KaVir 18026 Fri Jan 20, 2006 11:18 am
KaVir View latest post
No new posts Sexist game-world balance
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79 Grem 132636 Fri Jan 13, 2006 12:18 am
KaVir View latest post
No new posts In-game representations of out-of-game activities
10 KaVir 19312 Sun Jan 01, 2006 11:30 pm
Molly O'Hara View latest post
No new posts The repetitiveness of Muds
10 Molly O'Hara 13195 Thu Dec 29, 2005 5:29 pm
Kelson View latest post
No new posts Dynamic Description System
9 BobTHJ 16972 Sat Dec 24, 2005 2:46 pm
BobTHJ View latest post
No new posts Too high an entry cost?
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21 Lared 27365 Fri Dec 16, 2005 2:55 pm
Lared View latest post
No new posts All things Weather
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18 Crystal 21515 Wed Dec 07, 2005 5:34 pm
Atyreus View latest post
No new posts MOB Combat AI
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21 BobTHJ 28791 Thu Dec 01, 2005 6:37 pm
BobTHJ View latest post
No new posts NPC speech algorithms
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35 Kjartan 61362 Sun Nov 27, 2005 8:12 am
Cornelius View latest post
No new posts Command Queues wrt Input Handlers
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15 Cornelius 24589 Fri Nov 25, 2005 7:26 am
BobTHJ View latest post
No new posts Creating a character market
1 Burr 5808 Thu Nov 24, 2005 2:46 am
BobTHJ View latest post
No new posts Rendering grid-based rooms
13 Zygfryd 16879 Tue Nov 22, 2005 9:13 pm
ChristopherA View latest post
No new posts Dynamic social system -> eliminate 'emote' !
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18 Grem 20908 Tue Nov 22, 2005 8:57 pm
ChristopherA View latest post
No new posts alternative methods for advancement
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17 Alister 21426 Mon Nov 21, 2005 10:01 pm
Cornelius View latest post
No new posts Wilderness encounters
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20 KaVir 22477 Wed Nov 16, 2005 6:29 pm
Teelf View latest post
No new posts Multiple sets of equipment
5 KaVir 8515 Thu Nov 10, 2005 4:38 pm
KaVir View latest post
No new posts Creating a custom world
11 retard 10974 Wed Nov 09, 2005 1:17 am
Spazmatic View latest post
No new posts Random item drops
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18 KaVir 20976 Sat Oct 29, 2005 11:42 pm
Yui Unifex View latest post
No new posts Wild West facedowns
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25 KaVir 33374 Tue Oct 25, 2005 9:24 am
Greggen View latest post
No new posts Designing a Fictional Language
9 Jaregarde 9829 Thu Oct 20, 2005 6:48 am
Tyche View latest post
No new posts Quest design
7 KaVir 7662 Sat Oct 15, 2005 12:46 pm
Massaria View latest post
No new posts Mud for teaching online gaming techniques
13 Languard 13725 Fri Oct 14, 2005 2:55 am
Languard View latest post
No new posts Parsing user input.
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21 Greggen 21604 Sat Oct 01, 2005 9:05 pm
Greggen View latest post
No new posts Popular Perma-death design?
13 Grem 15542 Sun Sep 04, 2005 2:38 pm
Falco View latest post
No new posts Alternate stat methods
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22 Baeran 24244 Fri Aug 26, 2005 10:25 pm
Vopisk View latest post
No new posts Large-scale battles
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26 KaVir 28409 Mon Aug 22, 2005 11:48 pm
Vopisk View latest post
No new posts Skills, more then just a % Check
2 Ashon 5702 Thu Aug 11, 2005 1:58 am
Lindahl View latest post
No new posts Real Life Time <--> MUD Time
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15 Grem 19318 Mon Aug 08, 2005 8:54 pm
kelson76 View latest post
No new posts Random Name Generation
5 Grem 7497 Sun Aug 07, 2005 10:01 am
Ashon View latest post
No new posts Instinct 'Action-Based' systems - worthwhile?
1 Grem 4329 Thu Aug 04, 2005 7:46 am
KaVir View latest post
No new posts World scale
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20 KaVir 18106 Mon Jul 25, 2005 2:34 pm
Lindahl View latest post
No new posts Player-housing system design
10 Grem 13144 Sun Jul 24, 2005 9:20 am
Falco View latest post
No new posts Spell Effects
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20 Kelson 19682 Sun Jul 17, 2005 1:34 pm
Tyche View latest post
No new posts Player conflict when nobody is around. Or: Pv~P
9 Alister 11322 Fri Jul 08, 2005 8:50 am
KaVir View latest post
No new posts Dynamically-generated object descriptions
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16 Grem 18864 Sun Jul 03, 2005 8:26 am
Ashon View latest post
No new posts Multi-dimensional movement (and how it effects equipment)
6 KaVir 9458 Thu Jun 30, 2005 2:01 pm
Lindahl View latest post
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