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HijacT
Joined: 25 Oct 2005 Posts: 9
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Posted: Sat May 26, 2007 2:57 am Post subject: Just need a bit of direction |
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Hello I was writing my own MUD and was wondering if you guys had any experience or thoughts concerning a few things.
1) I was told by my professor (who is helping to host it) that telnet is a security risk and that I should use SSH. Has anyone done this before? Is it possible to use something like OpenSSH ? I really would like to be able to use SSH without being worried about too much how it works so I could concentrate on the MUD itself.
2) I also was wondering if there were some codebases around that were in C or C++ that were minimall or efficient , or something object oriented that I could look at to get some ideas or use as an example.
Any help is very much appreciated, thanks. |
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cratylus
Joined: 06 Nov 2006 Posts: 4
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Posted: Sun May 27, 2007 9:07 pm Post subject: |
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1) Depends. If you're talking about access to the shell (an
interface to the Operating System) then yes, probably telnet is
on the insecure side, since someone could use sniffed information
to do substantial damage.
If you mean access to the game, then no, generally people
do not see telnet access to the game as excessively insecure,
since the damage an exploiter can do there is usually more limited
than the damage she could do at the shell.
Technically speaking, the prof is right, but not in a way that
most mud admins would regard as pointful...assuming the
prof meant game access, not shell access.
2) A good place to look for codebases to play with is the
mudbytes repository: http://mudbytes.net/index.php?a=files
-Crat
http://lpmuds.net |
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Tyche
Joined: 13 May 2005 Posts: 176 Location: Ohio, USA
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Posted: Fri Jun 01, 2007 5:06 am Post subject: Re: Just need a bit of direction |
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The bigger security risk is the mud server itself. |
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