Lands of Aethar converted to an HTML snapshot

 
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Valcados



Joined: 07 Oct 2009
Posts: 1
Location: Ohio

PostPosted: Wed Oct 07, 2009 7:43 pm    Post subject: Lands of Aethar converted to an HTML snapshot Reply with quote

Hello everyone,

The Lands of Aethar, which ran from 1994 until 2009, has been shut down. I took the data files and used them to generate a frozen HTML snapshot of the MUD universe. This can be explored over any webclient; the address is: http://www.glowingfaceman.com/aethar/

I think the future of MUDs lies in more general HTTP support. Aethar doesn't *really* count because the world is frozen and "read-only", but I hope this project will be a kind of first step toward MUDs that can be played directly over port 80 Smile

-Valcados
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KaVir



Joined: 11 May 2005
Posts: 565
Location: Munich

PostPosted: Thu Oct 08, 2009 3:25 pm    Post subject: Reply with quote

It's an interesting way to showcase a static game world, and could be an excellent way to handle offline building, but I think you'd need to take a different route if you wanted to provide actual gameplay - such as embedding a mud client into the website, or using FastCGI (and cookies) to generate webpages on the fly.
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Delerak



Joined: 17 May 2005
Posts: 49
Location: Tampa

PostPosted: Sun Oct 11, 2009 7:56 am    Post subject: Reply with quote

This is great. It's like a record of a mud's areas and how they transitioned. Javascript or flash could do one even better by allowing for room echoes and other features of the virtual world to come to life in a "snapshot" of play.
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Splork



Joined: 04 Jul 2009
Posts: 6

PostPosted: Sun Oct 11, 2009 6:46 pm    Post subject: Reply with quote

This is a great way for the players who no longer have access to playing the game but at one time were knee deep into it, to once again enjoy its mystique.

I found myself using the wayback machine to get a similar feeling by checking out SlothMUD's webpages from over a decade ago.

Great job!
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